freiberufler 3D Artist - Generalist for Game and realtime Applications auf freelance.de

3D Artist - Generalist for Game and realtime Applications

zuletzt online vor wenigen Tagen
  • 20€/Stunde
  • 09648 Mittweida
  • Umkreis (bis 200 km)
  • de  |  en
  • 13.10.2025
  • Contract ready

Kurzvorstellung

Versatile 3D Artist with specialized experience in asset
creation for games and real-time applications. A collaborative
and communicative team player, driven to produce
high-quality, visually engaging content.

Geschäftsdaten

 Freiberuflich
 Steuernummer bekannt

Qualifikationen

  • 3D-Game Designer
  • 3D Grafiken
  • 3D Modellierung
  • Compositing
  • Computeranimation / 3D Animation
  • Game Art
  • Lighting
  • Rendering
  • Shading
  • Texturing

Projekt‐ & Berufserfahrung

Environment Artist | Fourexo Entertainment GmbH
Fourexo Entertainment GmbH, Dresden
3/2025 – 6/2025 (4 Monate)
Games
Tätigkeitszeitraum

3/2025 – 6/2025

Tätigkeitsbeschreibung

Asset Creation (3D models, materials, ambient VFX)

Terrain creation and scene population in Unreal Engine

Contributed to the development of a consistent and
coherent art style with the team

Eingesetzte Qualifikationen

3D Modellierung, 3D Grafiken, 3D-Game Designer, Game Art

Ausbildung

Media Informatics and interactive Entertainment
Bachelor of Science (BA)
Hochschule Mittweida | University of Applied Sciences
2025
Mittweida

Über mich

I’m a 3D Artist focused on Game Development and Computer Graphics, dedicated to creating high-quality, game-ready assets and immersive 3D environments. I specialize in real-time workflows, PBR texturing, and optimized models for Unreal Engine and Unity. My background in Media Informatics allows me to combine artistic vision with strong technical understanding.

I’m always eager to take on new creative challenges and deliver visually stunning results!

Weitere Kenntnisse

Skills & Expertise:

➕ Solid foundation in Computer Graphics, Game Art, and Interactive Media

➕Tools: Blender, Substance Painter, Gaea, Unreal Engine, Unity

➕ 3D Modeling, Sculpting, UV Mapping, Texturing, Lighting, Rendering

➕ PBR materials, Low-Poly / High-Poly workflows, Baking & Optimization

➕ Experienced in Environment Art, Props, and Game Asset Production

➕ Skilled in real-time rendering and engine integration (UE5 & Unity)

➕ Committed to clear communication and efficient collaboration for best results

➕ Always seeking challenging projects that push creativity and technical quality

Persönliche Daten

Sprache
  • Deutsch (Muttersprache)
  • Englisch (Fließend)
Reisebereitschaft
Umkreis (bis 200 km)
Arbeitserlaubnis
  • Europäische Union
Home-Office
bevorzugt
Profilaufrufe
53
Alter
26
Berufserfahrung
9 Monate (seit 03/2025)

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